Fleets has 4 types of advanced outposts, which you can create by upgrading a basic outpost.
- Mining- Gather resources not only from the hex the outpost is on, but surrounding hexes as well.
- Research – Greatly boost your empire’s research rate.
- Shipyard – Constructs ships much faster than a normal outpost.
- Fortress – Create automated senty guns in all neighboring hexes, allowing you to effectively seal a border.
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May 28, 2010 at 5:42 pm
Fortress outposts… kinda remind me of… aggressive mines
May 29, 2010 at 6:13 am
Inigo, fair point, I suppose that depends on how strong they are and how easy they are to detect before being shot at that might differentiate them.
May 30, 2010 at 11:27 am
Fleets will be a different game. You won’t lose your entire months earnings if you die on an aggy mine.
May 30, 2010 at 10:08 pm
well that’s no fun.
May 31, 2010 at 10:41 pm
Agreed. How am I supposed to bash LoF now… ?
June 2, 2010 at 5:53 am
Tsk, such negativity guys. It just means you have to put EXTRA effort into blowing up a month’s worth of income on random aggies! Comittment these days, it’s a joke!
June 2, 2010 at 12:13 pm
Aggies just aren’t what they used to be… I remember when you only needed 1 stack!
June 2, 2010 at 5:44 pm
Speaking of which, will it be possible in fleets to lay down mine fields in your territory or even enemy territory?
June 2, 2010 at 6:20 pm
No, there are no minefields in Fleets.
June 2, 2010 at 6:44 pm
What about exploding nebulas?
June 9, 2010 at 3:40 am
Oooh… or self-destruct option on ships… like Picard does in each movie?
June 9, 2010 at 6:21 pm
fleets is gonna be awesome but its takin forever
June 11, 2010 at 5:57 am
when tdzk run ?
in 2011 ?